Sabotage

1h - 1h 30'
Play Time
1 - 4
Players
10+
Age
Game Description

Sabotage is a game of team stealth tactics. Two teams compete, with spies trying to save the world and the villains trying to stop them. Spies must be clever and quiet, while the villains must deduce and hunt.

The game is played on a 4x4 grid. Both teams have their own copy of the map, separated by a divider. Four dice are rolled each round, and all players program their moves simultaneously by spending those dice. The villains execute their programmed moves first, followed by the spies. When spies take a move action, they must announce some information about their location to the villains, who use this to deduce and track the spies. Both sides have the ability to unlock new tools and get access to more dice each round.

To win, the spies must hack eight times before the villains hit them five times with their weapons.

-description from designer

Game Details

Publishers

Fowers Games

Designers

Tim Fowers Jeff Krause

Artists

Ryan Goldsberry

Mechanics

Action Queue Dice Rolling Grid Movement Hidden Movement Secret Unit Deployment Simultaneous Action Selection Team-Based Game Variable Player Powers

Families

Components: Game Box Used In Play Components: Game Trayz Inside Crowdfunding: Kickstarter

Categories

Bluffing Deduction Dice Spies / Secret Agents